Disavowed
Disavowed sets itself apart from other Metroidvanias by allowing the player to freeze time and set up pinpoint shots to stun enemies. It will be set in a world of plush and cute creatures where the player character has been cast out and needs to go on a journey to gather more strength and get back at his creator for tossing him out. Like many Meroidvanias, exploration and combat will be key to succeeding.
Credits
Team Lead
Mike Sroka
Lead Programmer
Aaron "Chance" King
Player Programmer
Aaron "Chance" King
Mike Sroka
Systems Programming
Aaron "Chance" King
Mike Sroka
Devon Plumb
Enemy Programming
Mike Sroka
Michael Smith
Aaron "Chance" King
UI Programming
Devon Plumb
Aaron "Chance" King
Mike Sroka
Artists
Nick "Maya" Spaethe
Mike Sroka
Aaron "Chance" King
Music Composer / Sound Designer
Anthony Marks
Special Thanks
Dicky Chouran
Nick Penney
Cole "4k-spinning rat" Miller
Joey Wiedmeyer
Jonah McConnell
Katoshia Grubb
Tray Coats
Nolan Smith
Andrew Smith
Moe Chebs
Hunter Plumb
Jessi Rodriguez
Marc Tagli
Chris Zuchniarz
Made Possible by
Status | In development |
Platforms | HTML5 |
Authors | King Studio, Devon0033, Mike_Sroka, Michael-W-Smith7 |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Action-Adventure, Metroidvania, Unity |
Development log
- Steam Launch!!!Dec 17, 2022
- Coming to a closeDec 16, 2022
- Project OverviewDec 14, 2022
- Steam StuffDec 13, 2022
- Achievement GetDec 11, 2022
- Controls Remapping AgainDec 10, 2022
- Steam funDec 09, 2022
- Boss Music ImplementationDec 09, 2022
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