Achievement Get


This week I've worked on steam achievements and hooking up the steam works system to the game. Overall its not a complicated process but getting access and learning the overall process steam sends you through is a lot to take in in such a short time. 

My main goal was setting up an overall interface that we could use for all the achievements to make them very copy paste so if anything does go wrong were not running through a ton of code looking for the problems. My solution was a prefab achievement object that allowed you to select the achievement that you wanted set. once this was set you would simply link the object to whatever you're doing to get your achievement tell that object to turn on the achievement prefab once the requirements are met and it handles the rest from there. 


Overall a pretty simple process and now we have steam achievements ready for the steam release! 

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