Juvenile Weaver Worm
Working with the Juvenile Weaver Worm (JWW) this week. I removed his full body animation that moved kind of like a tadpole wiggling around and gave him a few more body segments that are similar to the boss weaver worms body segments. old form pictured below.
With his new segments he now looks like he's moving like you would expect from a worm where his body is now following his head. When i had originally started to program his movement i had messed up some of the directions for his rotations causing him to have an unintentional tail whip attack that would almost grapple you and force you into the walls. Since fixed hes a much more manageable enemy.
I have some future plans and ideas for how i would like to see this enemy progress instead of a heat seeking worm. More changes to come down the line as more time opens up!
Files
Disavowed
Status | In development |
Authors | King Studio, Devon0033, Mike_Sroka, Michael-W-Smith7 |
Genre | Adventure |
Tags | 2D, Action-Adventure, Metroidvania, Unity |
More posts
- Steam Launch!!!Dec 17, 2022
- Coming to a closeDec 16, 2022
- Project OverviewDec 14, 2022
- Steam StuffDec 13, 2022
- Achievement GetDec 11, 2022
- Controls Remapping AgainDec 10, 2022
- Steam funDec 09, 2022
- Boss Music ImplementationDec 09, 2022
- SteamWorksDec 02, 2022
- Callback Issue with Controller SupportDec 02, 2022
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